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Truly my most perfect cube. The product of over a year of fighting with both blender and Unity. Our first feature: It is actually exactly 1 cubic Unity unit from the moment of import.

All 6 faces of this cube have their own material slots, allowing you to do per-face texturing rather than needing to make a unique texture for each variant of the cube your project may need.

The faces are color-coded to match the axis widget in Unity, and the cube imports with no global rotation.

The cube's normals have the faces rotated such that up on your texture is up on the cube. For the top and bottom faces, up on the texture is oriented toward x- as North, since Unity is left-handed on its coordinates, so traditional map-navigation coordinates can not match its system. At least this way, the two positive axes on a 2D image match the positive directions on the object face, with the underside mirrored. (I can only do so much with an engine made by idiots.)

Published 21 hours ago
StatusReleased
CategoryAssets
AuthorJust Jeff
Tags3D
ContentNo generative AI was used

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Download NowName your own price

Click download now to get access to the following files:

Perfect Cube.fbx 20 kB

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