A downloadable asset pack

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Development Process:

  • On 1st paid download of a product, I release or develop the next update. On 3rd paid download of a product, I do another update. On 7th paid download, another update. On 12th, another. And again on 18, 25, 33, 42, 52, etc. 
  • To gain access to the updated versions of a file, a minimum price must be paid. Base product is free or donate. Update 1 is 1$. Update 2 is 2$, update 3 is 3$, so-on-and-so-forth. 
  • So if you like a thing you downloaded, toss me a buck so I know it's worth pursuing, and I'll continue development!

The deal here is pretty simple:

I like making games that mimic classic aesthetics. And I'm pretty hardline about it, I mean I don't just want to elicit nostalgia- no no. Rather, I believe that the old hardware was never truly put to the limits of its actual potential in most cases, and aim to use modern design and development theory to show what can be done with those old models, hardware, methods, etc.

To that end, I want to dress my work to look the part! So I made these.

And since I figured other people might like them too, here they are!

Below is a visual guide for those who aren't quite as versed in the technical side of all this.

Palette Plan

Click image to expand

Download

Download NowName your own price

Click download now to get access to the following files:

1_bit_mono.hex 1.7 kB
1_trit_rgb.hex 1.7 kB
2_bit_mono.hex 1.7 kB
2_bit_mono_gb.hex 1.7 kB
3_bit_rgb.hex 1.7 kB
4_bit_mono.hex 1.7 kB
4_bit_rgbi.hex 1.7 kB
6_bit_rgb.hex 1.7 kB
8_bit_mono.hex 1.7 kB
8_bit_rgb.hex 1.7 kB
nes_ppu_54_color.hex 1.7 kB
tia_ntsc_128_color.hex 1.7 kB
tia_secam_8_color.hex 1.7 kB
MimiColor © 2024 License.txt 175 bytes
tia_pal_104_color.hex 1.7 kB

Development log

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